top of page
Learning Technology by Design

 

Instructor: Punya Mishra, Laura Terry and Catalina Park

CEP 817

Spring, 2013

CEP800: Lrn in School & Other Settings
CEP815:  Technology and Leadership 
CEP822: Approaches to Ed Research

 

Instructor:  Punya Mishra , Laura Terry and David Goodrich

Summer Cohort

Summer, 2012

Yongbo's Annotated Transcript

This  hybird summer cohort includes three courses focusing on learning technology and figuring out what to do with the knowldege of specific technologies to help teaching and learning.  In the six-week hybird (2 weeks on-compus, 4 weeks online) learning, we learned to use technology in meaningful ways.  Through the book,  Why Don't Students like School (by Daniel T. Willingham),  we lerant how to understand and help students to learn and develop professinonally via technology. 

In this course, we investigated the process of design particularly as it applied to educational technology. The course is structured around multiple design activities and a BK project. Topics covered include learning by design, human computer interaction, art and aesthetics of design, iterative design, design evaluation, and collaboration in design.

Samples:
Samples:
  • Yongbo's BK, a project for teaching about computer programming via interactive online learning.

  • Yongbo's final paper with magazine format: Everyone can design

Creativity in Teaching and Learning

 

Instructor: Punya Mishra, Laura Terry and Catalina Park

CEP 818

Fall, 2012

Teaching K12 Students Online

 

Instructor: Dr. Anne Heintz, Michelle Schira Hagerman and Sean Leahy

CEP 820

Fall, 2012

Theories of Games and Interaction for Design

 

Instructor: Dr. Wei Peng

TC 831

Fall, 2012

Foundations of Serious Games

 

Instructor: Dr. Carrie Heeter

TC 830

Spring, 2013

Capstone Education Technology 

 

Instructor:  Dr Matthew Koehler, Andrea Zellner, Joshua Resenherg, William Cain

CEP 807

Summer, 2013

Teach Understanding with 
Technology 

 

Instructor: Emily Stone

CEP 810

Summer, 2013

In this online course, we explored 8 modules related to creativity via the book, Spark of Genius: The 13 Thinking tools of what World's Most Creative People. These 13 thinking tools were combined to 7 key trans-displinary cognitive tools that encapsulate how creativity was applied across a range of domains and the way that creativity can be learned and taught in education. 

Samples:

This is a course about teaching students online. It is designed to meet the needs of a broad range of educational professionals who would like to think deeply about the ways that students can learn on the Internet. It is also designed to help teachers create an online learning environment. I created a website for learning Chinese online via Moodle.

Samples:
  • Moodle website for learning Chinese online: 

http://chinese.yongboch.com

In this course, we learned theories of mediated interaction including communication, learning, health, global and local development, and social justice to inform the design of social systems, games, and media products.

 

Course taken from Department of Telecommunication, Infomation Studies and Media.

​In this course, we learned the rationales, principles, processes and pedagogies for serious game design as well as applications of serious game genres and simulations.  We did several game labs of developing serious games and developed a board game as the final project. 

Course taken from Department of Telecommunication, Infomation Studies and Media

Samples:
  • The final project, a educational board game to learn Chinese culture 

A final evaluation course requires students to finish an online portfolio summarizing their work in the MAET program and present this work in a group setting.  

Via the portfolio I created, I demostrate  my competence in using technology to support teaching and education. 

CEP introduced five fundational topics that were essential for advanced study, including: theories of learning and understanding, midsets for teaching with technology, persoanl/professional learning network (PLN), networked learning, TPACK framework. After this course, we are quipped to use a wider range of technologies in thoughtful ways.

Samples:
Samples:
  • My portfolio website that summarizes my work in MAET.

        http://yongboch.wix.com/portfolio

bottom of page